[2024.07.02 □6:03:06□ OpenGL Ext□nsions: GL_□E□_dep□h24, GL_ANGLE_□tencil□texturing, G□_EXT_de□th_clamp, GL_NV_s□ader_noperspe□tive_int□rpola□□on, GL_CHROMIUM□□ose_context, GL_ANGLE□p□ogra□_cache_control,□□L_ANGLE□i□st□nced_arrays, GL_□□T_disjoint_t□mer_query, □L_EXT_te□tur□_type_2_10□1□□10_REV,□GL_C□ROMIUM_copy□c□mpressed_□exture, GL_O□S_draw_elements_base_vertex, GL□E□T_bl□□d_min□ax□□GL_EXT_texture_c□□pr□ssi□n□dxt1, □L_NV□E□L_stream_co□sumer_ext□rnal□ □L_OES_EGL□im□ge_ex□ernal,□G□_OES_co□pres□ed_E□C□□G11_unsi□ne□_texture,□□L□□VR_multiview, GL□OES_ve□tex_□□ray□□□□e□t, □L_EXT_inst□□□□□_arrays, GL_OES□t□xture_float□ GL_EXT_bas□□□nstance, GL_OES_rgb8_rgba8, GL_OVR_m□ltiview2□ GL_CHROMIUM_bi□d_generat□s_r□□ource, GL_ANGLE_render□bility_□alid□□ion, GL_OES_texture_stenci□8, GL_ANG□E_c□py_text□r□_3d, GL□EXT□conservati□e_d□pth, □L_OES_compressed_EAC_R11_u□signed_□exture, GL□OES□co□presse□_ETC2_punc□throu□hA_sRGB8_□lpha_texture, GL_AN□L□□memory_size, GL_OES_compress□d_E□□_R11_signed_te□tu□e, GL_□NGLE_rob□st_client_memory, G□_A□D□performanc□_m□nit□r, G□□OES_compre□sed_EAC_□G1□_s□□ned_te□ture,□GL□WEBGL_video_textu□e, GL_□XT_texture_fi□ter□anisotropi□,□, GL_E□T_blend_f□□c_extended, □L_A□GLE_g□t_□e□ialize□_context_□tring, G□_A□G□E_translat□d□shader_so□rce, GL_OES_element_inde□_uint,□GL_□NGLE_texture_comp□e□sion□dxt3,□□L_ANGLE_mul□i_□raw, G□_AN□□E_shade□_pix□l□l□cal□stor□ge, GL_ANGLE_□eques□_extens□on, GL_O□S□EGL_image, GL_ANGLE_b□se_vertex_ba□e_□nstan□e□ GL_□□□_get_program_bi□ary, GL_□NG□E_clip_cull_dist□□□e, GL□OES_d□□w_□u□fers_ind□xed, GL_□□T_polygon_offset_c□a□p, GL_AP□L□_clip_di□tance,□GL_ANGLE_textur□_□□mp□e□sion_dxt□, GL□OES_su□f□cele□s_context, GL_□V_p□x□□_buffe□_o□j□□t, GL_O□S_EGL_□mage_ext□rnal_ess□3, GL_□XT_color_buffer_fl□at, G□_NV_fra□ebuff□r_blit, □□_EXT_rend□r_snorm,□GL_□XT_texture_compr□□sio□_bptc, GL_EXT_te□□ure_compres□ion_□□tc□□GL_EXT_re□□_forma□□bgra,□□L_CHROMIUM_bind_uniform_l□cation□ □L□E□T_□ra□_buffe□s_inde□ed, GL□EXT_map_buffer_range,□GL_OES_t□xtu□e□bo□der_clam□, GL□OE□_depth32, GL_ANGLE_sh□de□□□ixel_l□cal_storage_coherent, GL_EXT_t□x□ure□for□□t_BG□A8888, GL□EXT□r□□ustness, GL_OES_st□nd□rd_deri□at□ves,□GL□ANGLE_get_t□x_l□□el□par□mete□, □L_EXT_□ex□ur□_storage, GL_O□S_texture□□□ot, GL_ANG□□_framebuff□□_mu□tis□mple, GL_EXT_unp□ck_subi□□ge,□GL_ANGLE_provok□n□□v□rt□x, GL□CH□OM□□M_copy_textu□e, GL_□XT_texture_□g, G□_OES_co□press□d_ETC2_□RGB8_alph□8_texture, GL_AN□L□_b□se_v□rtex_□a□e_instance_shade□_builtin□ GL_ANGLE_□ossy□etc_decode, □L_EXT_te□ture_compres□ion_s3tc_s□gb, GL_O□□_fbo_render_mi□ma□, GL_EXT_□iscard_frameb□ffe□,□GL_O□S_mapbuffer, GL_OES_text□re_□□lf_float_l□near,□GL_EXT_□l□p_control, GL_□XT□t□xtu□□_bor□er_clamp□ GL□□□S_shader_□ultis□mple_i□terpo□at□on, G□□EXT_sha□er_□□□ture_l□d□ GL_E□T_t□□□ur□_m□rror_cl□m□_to_ed□e, GL_OES_pa□□ed_de□th□stenc□l, GL_ANGLE_texture_multisample, G□□EXT□color_bu□fer_h□lf_float, GL_OES_compressed□E□C2_punc□th□oug□A_RGBA8_text□□e, G□_OES_t□x□u□e_ha□f_float, GL_□X□_de□ug_label, GL_ANG□E_□ack_□ev□rse_row□orde□, □□_EX□_dr□w_buffers, GL_NV_pa□k_sub□ma□□, GL_OES_co□p□e□sed_ETC2_RGBA8_te□ture, □L_EXT_EGL_□m□ge_external□w□□p_□odes□ GL_O□□_te□ture□float_□inear, GL□E□T□dra□_elements_b□se□v□r□ex□ GL_EXT_sRGB, G□□CHROMIUM_sy□□□□uery, GL_□XT_m□lti_draw_indirect, GL_□HR_parallel_sh□□er_c□mpi□e,□GL_ANGLE□fra□ebuffer_blit, GL_EXT_float_ble□d, GL_EXT_m□ltis□m□□ed_render□□o_texture, GL_EXT_texture_nor□16, GL_A□GLE_cli□□t_arrays, GL□□V_fenc□, □L□ANGLE_textu□e_u□□g□, □L_EXT_clip□cull_d□st□nc□, GL□EXT_frag_□epth, G□_□NGLE_mu□tivie□_□ultisamp□e,□GL_□ES_compresse□_ETC□_RGB□_texture, GL_□NGLE□□epth□text□re, □□_ANGLE_p□l□g□n_m□de, G□_EXT_occlusion_□ue□□_boolea□, GL_EXT_debug_ma□□er□ GL_OES_□ompresse□_□□C2□sR□B8_texture,□□□_OES_s□mple□variables,□GL_KHR_debug
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