[20□□.07.0□ 16:03:06] OpenGL Exte□sions: GL_OES_d□pt□24, GL_ANG□E_ste□cil_t□xturing, □□_EX□_d□□th_□lamp, GL_NV_shade□_noperspective_inte□polation□ GL_CH□OMIUM_lose_context□ GL_ANGLE_p□ogra□□cache□□o□t□ol, G□_ANGLE_insta□ce□□arrays,□GL□EXT_□is□o□n□_□imer_query, GL_□XT_t□x□ure_t□p□_2□10_10_10_REV□ GL_C□ROMIUM_copy_compressed_textur□□□GL_□ES□d□aw_□lements_base_ver□ex, GL_EXT_blend_m□nmax, □L_EXT_□ext□re_co□pression_dxt1, GL□□V_EGL_s□□eam_c□nsumer_ext□r□al, GL_OES_□GL_im□ge_extern□l, □L_OES_c□mpressed□EAC_RG11□unsigned_tex□ure,□GL_OVR_multiview, GL_OES_vertex_ar□ay_ob□e□t, GL_EXT_in□tanced_arrays□□□□_OES_tex□u□e_float,□□□_EX□_base_instan□□, GL□□E□_rgb8_□gba8□ GL_OVR_mul□□vie□□,□□L_□HROMIUM□□in□_g□nerates_reso□rce,□GL_AN□LE_r□nderability_va□idation□ G□_OES_t□xture_□te□c□l8, GL_ANGLE□c□p□_tex□ure_3d, □□_□XT_conservativ□_depth□ GL_OES□compressed_EAC_□11_uns□□ned_text□r□, GL_OES□com□ressed□ETC2_punc□throughA_□RGB8_a□pha_te□t□re, G□_ANGLE_me□ory_□ize□□GL_OES_com□r□□sed_EAC_R1□□□igned_□ex□ure, GL_ANGLE_robust_□lie□t_memory,□GL_AMD_perform□nc□_monito□,□□L_OE□_compressed□E□□_R□11_signed_□e□ture, □L_W□BGL□video□texture, GL_E□T_texture_filt□r_anisotropic,□, □□_□□T_b□end_fun□_e□t□nded, GL_ANGLE_g□t_seria□ized_c□□□ext_string□ G□_ANGL□□transl□ted_□ha□er_so□□ce, GL_OE□_element_i□d□x_uin□, GL_ANGLE□te□□ure_compression_d□t□, GL□ANGLE□□ulti□draw, GL□ANG□E_shad□□_pixel_local_st□□age,□GL_ANGLE_reques□_extension,□GL_□ES_E□L_ima□e,□GL_ANGLE_base_ver□ex_base_instance, GL_OES_get_□r□□r□m□binary,□G□_□□GL□_clip_cull□dista□ce, G□□OES_dr□w_buffers_indexed, GL□EXT_polygon_offset_clamp, □L□□PPLE_clip_d□stan□e□ GL_ANGL□□texture_co□□re□sion_dxt5□ □□_O□S_□urfaceles□_c□ntext, GL_NV_pixel_buffer_obje□t, GL_□ES□EGL_imag□_exter□al_es□l3, GL_EXT_color_buffe□_float, GL_NV_frame□u□□e□_b□it, GL_EXT_□ender_snorm, G□_EXT□texture_co□pre□sio□_bptc, GL_EX□_texture_compr□□□ion_rg□c, GL_E□T_r□ad_form□t□b□ra, □L_CHROMIUM_□ind_unifo□m_□□cati□n, G□_E□T_draw_buf□ers_index□d, GL_EXT_ma□□buffer_□a□ge, G□_OES_text□re_border_c□amp, GL_OES_depth32,□□L_□NGL□_shad□r_□ixel_local_sto□age_coherent, GL_□XT_□ext□□e_format_□□R□8888, GL_EXT_robustn□□s, GL_OES_stand□rd_□erivatives, GL_ANG□E_ge□_t□x_level_pa□amet□□, GL_EXT_te□□ur□_s□orage, GL_OES_texture_npot, G□_ANGLE_framebuffer_□ult□sa□ple, GL_EX□□□npac□_su□image, GL_ANGLE_provoking_vert□x□ G□□□□ROMIUM_c□□□_tex□ure□ GL_EXT_texture_rg, □L_OES_c□□pr□ssed_ETC2_sRGB8_alp□a8_t□xture, GL□ANGLE_b□se□v□rtex_base_in□tance□s□ad□r_builtin□ GL_ANGLE_loss□_e□c_de□ode, GL_EXT_text□re_co□p□e□sion_s3tc□srg□, GL_OES_fbo_rende□_m□pm□p,□GL_EXT_discard_fr□mebuff□r□□GL_OES_mapbuf□□r, GL_OES_□e□ture_hal□_□loat_linear, GL_EXT_clip_control, □L_EXT_tex□□re_borde□□cl□mp, GL_OES_shad□r_mu□ti□ample□interpolation□ G□_EXT_sh□de□□□ex□ure□l□d, GL_□□T_te□□ur□_mirr□r_clamp_to_ed□e, GL□□ES_packed□de□th_s□encil, GL_ANGLE_□exture_multisampl□, GL_E□T_color_buffer_half□f□oat, GL_□ES_compres□ed_ET□2_p□nchthroughA_RGB□8_textur□, GL_OES_□extur□_half_fl□at, GL_EXT_deb□g_□a□□l,□G□_A□GLE_pac□_r□□ers□_ro□_□r□er, GL_EX□_draw_□uffers, GL_N□□□□c□_subima□□,□GL_OES_compress□d_ET□2_RGBA8_□extu□e□ GL_EXT_□G□_□□a□e_ex□e□nal_w□ap□modes□ □L_OES_textur□_fl□□t□□inear, □L_EXT_□raw_elemen□s_base_vertex,□GL_EXT_s□G□, GL_CHROM□UM_sync_□ue□y, GL_E□T_mul□i_□raw_indirect, G□_KHR_par□llel_shade□_compile, □L_A□GLE_fr□m□buff□□_blit, GL_EXT_float_ble□d, GL_E□T□multisa□pled_□ende□_to_te□□ure□□GL_EXT_texture_norm16, GL_ANGLE_client□ar□ays,□□L□N□□fence□ GL□□NGLE_texture_□sa□e, GL_E□T_clip_cull_di□tance,□GL_EXT□□rag_depth,□□L_AN□LE_mu□t□v□ew_□ultisample, □L_O□S_comp□es□e□_ETC2_□G□8_textur□□ G□_ANGLE_de□th_texture□ □L_A□GLE_polygon_mo□e, GL_□XT_occlu□ion_q□□ry_bool□an, GL_EX□_debug_marker,□GL_OES_comp□□ssed_ETC□_sRGB8_t□xt□re, □L_O□S_sampl□□vari□bles, GL_K□R_debug
<□2>师资力□<□h2>
如今,在世界各地有一些学者□语言爱好者致力于研究黄金屋国语,试图□开它的神秘面纱。□们通过文献、资料搜集,□至实地考察,努力将这门古老语言重新复兴和传承下去。然而,黄金屋国语的难□和神秘性给这些研□者们带□了巨大□□战。
□生活的舞台上□滚烫的爱情如同明□般璀璨□目□他们为彼此点燃希□的火种,让爱情之花在心中开放。无论前□有怎样□挑战和□□,他们都坚信,爱情的火焰永不熄□,只会变得更加燃烧□《水月洞□》是一部□得一看的电视剧,它不仅有□□□剧情和精美的制作,还有深刻的文化内涵□无论是□娱乐□还□艺□性来看□这部剧都堪称经典。□>