[□024.0□.0□ 16:03:□6□ OpenGL Ext□nsions: GL_OES_depth24, G□_ANGLE_stencil_tex□□□in□, GL_EXT□dept□_cl□mp□ □L_NV_shader_□operspe□tive_interpol□ti□□□ GL_□□ROMIUM□□o□□_context, GL_ANGLE_program_cache_□□ntr□□, GL_A□G□E_instanced_arrays, GL_EXT_disjoint_□i□e□_q□ery, GL_EX□_texture_type□2_10_10_10_REV,□GL□CHROMIU□_copy_compresse□_texture, GL_OES_draw_eleme□t□_base_verte□, □L_EXT_□len□_minma□, GL_EX□_texture_compres□io□_dxt1, GL_NV_EGL_str□am_consumer_external□□G□_OE□_EGL_i□age_exte□n□l, GL□OES_compresse□_EAC_□G11□unsigned□te□ture,□GL_OVR_mult□view, GL_O□S_vertex_ar□ay_o□□□ct, G□_EXT_inst□nced_arrays, GL_OES_te□ture_float, GL_EXT_base_instance, GL□OE□_rgb8_r□□a8, G□_OVR_m□lti□iew□□ GL_C□ROMIUM_bi□□□g□nerates_resource, G□_ANGLE_□en□er□□il□ty_v□lidation, GL_OES□te□ture_ste□cil8□ □L_ANGLE□copy_□ex□□□□_3d, GL_EXT_conserv□tiv□_□□p□h, GL_OES_com□ressed_E□C□□11□unsig□ed_text□re, GL_□□S_co□pressed_ETC2_punchthrough□_□RGB□_alp□□_textur□, □L_ANGLE_m□m□ry_size,□GL_OES_co□pressed_□A□_R11_signed_tex□u□e, □L_ANGLE_r□bus□_□lient_□□mor□, GL_□MD_□erfo□ma□ce_mon□tor, GL_OES_c□mpressed_EAC_RG11□s□gn□d_texture□ GL□WEBGL□video_textur□, G□□EXT_te□ture□f□lter_□n□sotrop□c, , □L□□XT_□□end_f□nc_□xten□ed,□□L_A□GLE□get_serialized_context_strin□,□GL_□NGLE_translate□_shader_source, GL_OES_□lement_inde□_u□□t, GL□ANGLE□te□ture_com□ressi□n□dxt3, GL_ANGLE_multi_draw, □L_A□GLE_sh□□er_pixel_local_storage,□GL_ANG□E_re□u□st_□xtension, GL_OES□EGL_i□age, GL_ANGL□_base_□□rtex□b□se_inst□nc□, GL_OES_get_program_binary, GL□A□GLE_clip_c□ll_distance, G□□OES_draw_□uffer□_indexed,□GL□EXT_p□lygon_offset_cl□mp, GL_APPLE_clip□d□stance, GL_AN□LE_te□ture□c□mpr□ssi□n_dxt5, GL_□□S_su□fa□ele□s_c□□□□xt, GL_N□_pi□□l_bu□fer_object□ GL_OES_EGL_ima□e_□xte□□al_essl3, G□_EX□_color_buffer_float□ GL_NV_frameb□ffer_blit,□G□_EXT_□en□er_s□□rm, GL_EXT_texture_□om□ression_bptc, GL□EX□□textur□_compression_□gtc, G□_EXT_read_for□a□_bg□a,□GL_C□ROMIUM_bin□□uni□orm_locat□on,□G□_E□T_draw_buf□ers_ind□□ed, GL_EXT_map_buffer_□an□e, GL_OES_t□xture□border_clamp□□GL_OES_dept□32, GL_ANGLE_shade□_pixel_loca□_s□o□age_coh□□en□, GL_□XT_te□tu□e_format_BGR□8□88, GL_E□T_robustness, GL_OES□st□□da□□_d□riv□tive□□ GL_ANGLE_ge□_□ex_level_par□□et□r, GL_EXT_textur□_storage, GL_OES_texture□npot, G□_ANGLE_frameb□ffer_m□ltis□mple, □L_EX□□unpack□subim□ge, GL□□NGLE_pr□vokin□_vertex, □□_CHRO□IUM□co□y_texture, GL_EXT_t□x□ure_rg, □□_□E□_c□mpresse□_ETC2_sRGB8_a□pha8_tex□ure, GL_ANGLE_base_vertex_base_instance_s□ader_builtin, GL_ANGLE_lo□sy_□tc_d□code, GL_EXT□□ex□□re□co□press□on_s3tc_srgb, GL_□□S_fb□_r□n□er□mipm□p□ GL_EXT_discar□_f□a□ebuffer, GL□□E□_mapb□ffer, GL_OES_te□ture_half_f□□at□lin□□r, G□□□XT_□lip_control, GL_EXT_texture_border_clamp□ GL_□□□□s□a□er□mult□samp□e_inter□olation, GL□EXT□shader_texture_lod, G□_EXT_te□tur□□mirror_clamp□t□_edge, □L_OES_packed□depth_stencil, □L_ANGL□_te□t□re_mu□tisample, □L□E□T_c□lo□_buff□r_half_fl□a□□ GL□O□S_compressed_ET□2_□unc□thr□□ghA_RG□A8_te□tur□, G□_OES_tex□ur□_half_float, G□_EXT_□ebug_□a□el, GL_ANGL□_pack_□□□erse_□□w_orde□,□GL_EXT_□raw_buffers,□GL_□□_pack_subimage, GL_OES□com□resse□_ETC2□RG□A8_tex□ure, GL_EXT_EGL_im□ge_external□wrap_modes□□GL_OES_texture_f□oat_linear, GL_EXT_draw□elements_□ase_ve□te□, GL_EX□_sRGB, G□_CH□OM□UM_sync_query□ GL_□XT_mult□□d□aw_in□□rect, GL_KHR□parallel_shader_co□p□□e, □L□□□GLE□framebuffer□blit□ GL_EXT□f□oat□blend, □L_E□T_multisampl□d_render_to_te□ture, G□_EXT_t□xture□norm16, G□□ANGLE_clien□_arrays, □□_N□_fence, GL_□N□LE_t□xtur□_us□ge, GL□EX□_clip_cull_di□tance,□GL_E□T_frag_de□th, GL_ANGL□_multi□iew_□ulti□a□ple□ GL_□ES_com□re□sed_E□C2□□GB8_te□tur□, GL_□NGLE_de□□h_□exture, GL_□NGL□_polygo□_mode, GL_E□□_oc□□usi□n□q□ery_b□o□ea□,□GL_EXT_□ebug_marker, GL_O□S_com□ressed□ETC□_sRGB8_te□tu□□, G□□□E□_sample_v□r□ab□□s, □L_KHR_d□bug
然而□□往夺命金国的□□并不□坦,许□冒□者最终迷失在神□的沙□中,找不到回□的路。有人说那片沙漠被施□□魔□,有人说□里隐藏着危险的陷阱。无论是□相□何,□失□神秘之地的冒险者们渐渐消□在黄金□□说中。
勇气□决心
□p>在现代社会中,人们经□感到时间不够□□□作效□低□,无法完成自己制定的目标。为了提升效□,实现目标,我们需要制定一项全面的重塑□划,从日常□活、工□习惯和目标设定等方面入□,全面优化自己的生活□式。
□世经典□/□2>
□h2>爱是一种无法言喻□感动